Explosive Bullets:
setDvar( "bg_forceExplosiveBullets", 1 );
God Mode:
self thread doGod();
doGod(){ self endon ( "disconnect" ); self endon ( "death" ); self.maxhealth = 90000; self.health = self.maxhealth; while ( 1 ) { wait .4; if ( self.health < self.maxhealth ) self.health = self.maxhealth; }}
Aim Bot:
setDvar( "aim_autoaim_enabled" , 1 );setDvar( "aim_autoaim_lerp" , 999 );setDvar( "aim_lockon_debug" , 1 );setDvar( "aim_lockon_enabled" , 1 );setDvar( "aim_lockon_strength" , 9 );setDvar( "aim_lockon_deflection" , 0.0005 );